![]() ![]() They are usually devided to the stat that they buff. Stat Buffers are units that provide bonus stats to the users. It doesn't have to inflict all kinds of status such as Kafka, but can have 1-2 skills at a massive rate (eg. Status Inflictors are units that inflicts the statuses on the enemies. These units are important if the bosses inflict tons of status aliments, causing your entire team to function improperly. Status Negators/Cleansers are units that can cleanse and negate status aliments. Borgeus IS NOT a Mitigator.īurst Healers are essentially any unit that can heal up the team on its cast. They can also provide various buffs on top of reduced damage, but their primary goal is to provide the much needed 50% mitigation buff on BB and SBB. Mitigators are units that can provide Reduced Damage buffs for the team. Critical Damage is good for OTK or Burst teams that focus on killing as fast as possible. These units are usually nukers themselves. Most important things a Spark Blanket has is a consistent attack animation and a large number of hits.Ĭrit Buffer is a unit that can provide Critical Rate and/or Damage to the team. They do not need to have a Spark buff itself, like Elza, but that is good to have. Spark Blanket is basically a unit that can provide lots of hits for your team to spark. I will list down the common unit roles that a unit can have. Remember, that Stats do play a part in the final damage and survivability of the unit(s). For most laymen, the skills is the defining factor in which fits the role. I am basically meaning the roles that a unit fufills in a squad.Įach unit has a unique niche, and is usually defined by their stats as well as their skills. Nope I am not talking about the 5 basic types (Anima, Breaker, Guardian, Lord and Oracle). With that being said I will go through the types of units and squads that could be considered in a squad. For trials, just be a daring summoner and use the 50 energy, for it is an experience not only for the squad, but understanding the mechanics of the trial better. if you want to test for BC/HC fill on a single mob, don't test the battles on a round with many mobs. Make sure the conditions get as close as what you want. Before the Training Dummies arrive in Global, you can try your BC fill, damage etc on a quest of a specific difficulty. Writing is a good way to clear out thoughts and sets you on a straight path to team creation.Īfter the team is created, always go out there to try. Write down the list of units that you have and the skills that they have if you need to. When doing so, take some time off the usual questing to just look through your units. The units of the squad must be able to work together to meeting its goal, based on its limitations and the buffs that it provides. It gets slightly more complex with specific elements (each with their weaknesses and strengths), but that isn't that difficult to counter.Īfter a goal is decided, there should be a plan on what it should contain. Be it for questing, Trials, Grand Quests, Raids, Arena, each squad is slightly different. ![]() So, what makes a good squad and what doesn't?Ī squad should always have a goal. I am going to skip how a unit works because you should already know this before thinking about squads. ![]() There will eventually be a stage where you have enough cost for a full set of 7-star units. This restricts the set of units you can have early in the game, but as you level up and clear more content, more freedom is provided to you. There is a cost limit that a summoner has. There are many kinds of squads, and you can use a variety of squads to clear various content.Ī squad is limited not just by the number of units. Unlike most other games, duplicates of a unit work in this game, although they are usually discouraged. A Squad is a team with up to 5 units, one of which will be set as the leader of the squad. The bulk of the game is determined by the members in your Squad. Of course, experienced players will find that most of the points are essentially what is obvious to them, but you may find things that could be refreshing in this.ĭoT - Damage over Turn (Not time because it only occurs at the end of the turn regardless of how long you think at one turn) Anyone who is a Summoner, essentially anyone who plays this game. ![]()
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